Hi All
Just a quick update on the WIP of my Eldar Corsair Hornet; I've done most of the metallic bits, I decided to go a little darker than I'd originally tried on the test corsair, I'll see what I think once it's done as to whether I stick with it for the rest of the army.
Currently working on the yellow to bone white shading sections of the model, it's a long process, what you see below comprises 5 shades getting respectively lighter from a base of GW averland sunset, when finished it will shade right down to a bone white as on the muzzle of the test figures shuriken cannon.
You can see the post of the original test figure here.
Pics of the wip...
That's it for now, more to come soon.
Bluddtoof.
Tuesday, 27 January 2015
Sunday, 18 January 2015
Pre Heresy Death Guard - Showcase of Progress So Far
Evening All,
Doc here to showcase the progress on my Pre Heresy Death Guard (PHDG). For those that haven't read any previous posts the idea with my PHDG the idea with the army was to always create a multi use force for 30k and 40k as a space marine army.
Its also meant to use all new the skills I have been perfecting across an entire army. The project has certainly evolved since I started. I have realised I will use more forgeworld models than originally intended. I think when I finally get round to 30k I want the look of 30k.
Onto some completed models. Tactical Marines:
This is all the tactical marines I have painted so far and as you can see I'm covering off lots of armour patterns! Later on they will be organised into squads of the same armour pattern. It will also aid on the battelfield when two squads get near each other. There is still some transfers and weathering to do to tie them all together. This hasn't been done as I haven't fully decided my methodology. The most recent additions are the forgeworld MK3 marines which I have taken some close up shots of:
These models utilise the sponge weathering used on the contemptor dreadnought showcased last week here. I will be adding some weathering powders on the lower legs and then I consider this to be the finish I want. Weathered but without removing too much of the white.
I have also made progress on a 40k Sternguard squad in the same colour scheme:
Only 4 done so far but on the whole happy with the finish. Although I will be fixing the error on the heavy flamer back pack, followed by transfers, sponge weathering and weathering powders. This army really is a slow burn but hopefully in the end it will be worth it.
A couple of posts ago I published my hobby objectives for 2015, and getting this army to a playable state this year would be a fantastic achievement! I have many more models started so now I just need to knuckle down and get some more finished.
This weekend in true DOC style I started some more.....
Hopefully these will meet the undercoat can in the next two weeks or so (Weather dependent). For info I have deliberately left the other arms off the heavy legionnaires.
Well that is me for a bit comments and feedback always welcome.
That's All Folks
DOC Out
Doc here to showcase the progress on my Pre Heresy Death Guard (PHDG). For those that haven't read any previous posts the idea with my PHDG the idea with the army was to always create a multi use force for 30k and 40k as a space marine army.
Its also meant to use all new the skills I have been perfecting across an entire army. The project has certainly evolved since I started. I have realised I will use more forgeworld models than originally intended. I think when I finally get round to 30k I want the look of 30k.
Onto some completed models. Tactical Marines:
I have also made progress on a 40k Sternguard squad in the same colour scheme:
A couple of posts ago I published my hobby objectives for 2015, and getting this army to a playable state this year would be a fantastic achievement! I have many more models started so now I just need to knuckle down and get some more finished.
This weekend in true DOC style I started some more.....
Well that is me for a bit comments and feedback always welcome.
That's All Folks
DOC Out
Thursday, 15 January 2015
Forgemas 14, Eldar Corsair Hornet Update; Base Complete
Hi all
Bluddtoof here with another update on my Eldar Corsair Hornet; the base is now complete with the addition of the hunted Guardsman and his abandoned kit...
I painted the guardsman in muted colours so he wouldn't stand out too much, the Hornet is the main event here after all. I chose green, grey and brown shades as these will tie him into the base colours.
he's painted quite simply, with just simple highlights and washes.
I took a few shots with and without the flash and with a really strong light source off to one side too...
Hope you like it so far, I'm working on the hornet itself now, more to come soon..
Bluddtoof
Bluddtoof here with another update on my Eldar Corsair Hornet; the base is now complete with the addition of the hunted Guardsman and his abandoned kit...
I painted the guardsman in muted colours so he wouldn't stand out too much, the Hornet is the main event here after all. I chose green, grey and brown shades as these will tie him into the base colours.
he's painted quite simply, with just simple highlights and washes.
I took a few shots with and without the flash and with a really strong light source off to one side too...
Hope you like it so far, I'm working on the hornet itself now, more to come soon..
Bluddtoof
Thursday, 8 January 2015
Forgemas 14, Eldar Corsair Hornet, Painting the redesigned base.
Hi All
Bluddtoof here with an update on my Hornet base. My previous post was about the disaster I'd had with some ageing water effects; I'd rebuilt the base without any watery areas and it's now painted....
Next step will be to paint the guardsman who's hiding on the walkway and some final weathering touches, including a little sponge weathering on the pipes and glossing up the damp areas.
More to come soon...
Bluddtoof.
Bluddtoof here with an update on my Hornet base. My previous post was about the disaster I'd had with some ageing water effects; I'd rebuilt the base without any watery areas and it's now painted....
Next step will be to paint the guardsman who's hiding on the walkway and some final weathering touches, including a little sponge weathering on the pipes and glossing up the damp areas.
More to come soon...
Bluddtoof.
Saturday, 3 January 2015
Forgemas 14; Eldar Corsair Hornet, Update. Disaster Averted!
Hi All
Bluddtoof here with a much delayed update on my progress on the Eldar Corsair Hornet.
My previous post on this showed the build, including the scenic base, find it here. Unfortunately I had something of a disaster during the next step which I will now explain....
So I started the process of painting the base, this needed to be done in a few steps as the plan was to use water effects to simulate a water filled trench. I started by painting the concrete trench wall,
I had painted the slimy water beneath the walkway during the build so at this point I painted the rusted metal walkway. I took the second photo with flash so the colour of the water shows up better.
Next I moved onto the pipes and painted the base in the green slimy colours which would show through the water effects...
I also added some weathering and moss effects across the concrete, as well as a freehand peeling poster by the valves.
Once I was happy with all that it was time to tackle the water effects; I built a mould around the base using a piece of thin plasticard wrapped tightly around the base, this was lined with a sheet of greased cling film to stop the water effects resin sticking to the mould...
It all went incredibly well to this point, first time I'd tried this and well happy so far, I then proceeded to pour the thin layer, about 1 1/2 mm deep into the mould..... no seepage! Huzzah!
I left the model in nice warmish room to set, a day later no change, nor the next day or the 2 after. At this point I was a little concerned as the resin was showing a marked dip in the centre, I checked for leaks but all was good there. Next day some of the resin was starting to clear but only in the middle of the 2 sections, so 4 days in and it was barely setting, I decided to check the bottle to see if there was a best before date; no such thing, however I did spot the GW copyright text which was dated 2000-2005, implying that the bottle was as much as 10 years old! I had a little think and realised that yes this was the very bottle I used nearly 10 years ago when I built a series of water filled craters for a scenery project! Now I don't know for sure if age was the primary cause of the failure to set but I suspect it played a major role. 6 days later the resin had still not set but had in fact taken on the consistency of cottage cheese!
At this point I decided to carry out a little exploratory surgery; removing the mould which pulled a mass of gloopy, cloudy resin with it. I then spent a pleasant couple of hours scraping and cleaning to remove the residue, in the process I had to remove the mesh walkway completely and some of the pipework too.
This was the weekend before Christmas so finishing in time for the judging was unlikely, I was now nearly 2 weeks behind schedule. So I had a few days off and then set to work redesigning the base and building the new bits. I've gone for a more pipe filled dry trench now, here's some pics of the newly rebuilt base, some of the paintwork was unaffected as you can see...
I'm now in the process of repainting this and I actually quite like the new look, I will be buying some new water effects resin for use on other models in this army, I have a plan for a large base depicting guardsmen crawling through sewer pipes to evade a prowling grav tank
So to close, if you're planning on doing something similar, check that your resin is still in good condition before committing it to your models!
Stay tuned for more updates as this progresses.
Bluddtoof
Bluddtoof here with a much delayed update on my progress on the Eldar Corsair Hornet.
My previous post on this showed the build, including the scenic base, find it here. Unfortunately I had something of a disaster during the next step which I will now explain....
So I started the process of painting the base, this needed to be done in a few steps as the plan was to use water effects to simulate a water filled trench. I started by painting the concrete trench wall,
I had painted the slimy water beneath the walkway during the build so at this point I painted the rusted metal walkway. I took the second photo with flash so the colour of the water shows up better.
Next I moved onto the pipes and painted the base in the green slimy colours which would show through the water effects...
I also added some weathering and moss effects across the concrete, as well as a freehand peeling poster by the valves.
Once I was happy with all that it was time to tackle the water effects; I built a mould around the base using a piece of thin plasticard wrapped tightly around the base, this was lined with a sheet of greased cling film to stop the water effects resin sticking to the mould...
It all went incredibly well to this point, first time I'd tried this and well happy so far, I then proceeded to pour the thin layer, about 1 1/2 mm deep into the mould..... no seepage! Huzzah!
I left the model in nice warmish room to set, a day later no change, nor the next day or the 2 after. At this point I was a little concerned as the resin was showing a marked dip in the centre, I checked for leaks but all was good there. Next day some of the resin was starting to clear but only in the middle of the 2 sections, so 4 days in and it was barely setting, I decided to check the bottle to see if there was a best before date; no such thing, however I did spot the GW copyright text which was dated 2000-2005, implying that the bottle was as much as 10 years old! I had a little think and realised that yes this was the very bottle I used nearly 10 years ago when I built a series of water filled craters for a scenery project! Now I don't know for sure if age was the primary cause of the failure to set but I suspect it played a major role. 6 days later the resin had still not set but had in fact taken on the consistency of cottage cheese!
At this point I decided to carry out a little exploratory surgery; removing the mould which pulled a mass of gloopy, cloudy resin with it. I then spent a pleasant couple of hours scraping and cleaning to remove the residue, in the process I had to remove the mesh walkway completely and some of the pipework too.
This was the weekend before Christmas so finishing in time for the judging was unlikely, I was now nearly 2 weeks behind schedule. So I had a few days off and then set to work redesigning the base and building the new bits. I've gone for a more pipe filled dry trench now, here's some pics of the newly rebuilt base, some of the paintwork was unaffected as you can see...
I'm now in the process of repainting this and I actually quite like the new look, I will be buying some new water effects resin for use on other models in this army, I have a plan for a large base depicting guardsmen crawling through sewer pipes to evade a prowling grav tank
So to close, if you're planning on doing something similar, check that your resin is still in good condition before committing it to your models!
Stay tuned for more updates as this progresses.
Bluddtoof
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