Showing posts with label Codex. Show all posts
Showing posts with label Codex. Show all posts

Tuesday, 17 September 2013

Marine Reinforcements


After seeing Boss Bluddtoofs marine additions I felt I should also get mine up on the blog too.

here is Khan. i just need to do a base with a  bike on for him to go on, should (as he normally is) take Moondakkan

 

i got him before i got hold of the new marine codex and saw how great white scars are. good job i have all those bikes!!

next up is Kantor. a slight improvement in the new codex



i am always out on the hunt for a bargain

3 tactical squads
dev squad
10 terminators
assault squad
4 scouts all for £69

a pretty good deal for the sake of a bit of stripping and re modeling

from it i could make 3 tactical squads (different weapon load outs)
a 10 man assault squad (need a plasma pistol for sarg but that is it)
5 normal stormbolter terminators (squad fillers)
5 lightening claw terminators (need shoulder pads)
4 scouts with BP and CC

and 8 marines towards another tactical squad

some pics:






Finally my last 3 speeders to be painted up


and a rash purchase because i like the model



he will be used as a servitor for my inquisitors (rest of van saar gang to be bought!)

Finally my thoughts on the new marine codex.......AMAZING

character fluff good rules and best of all no significant change to the models i have.

looks like more kits to be bought in the next few weeks

Thursday, 12 September 2013

Latest Techmarine from the Thunderbolts Forge

Hi All

Been quite productive this week for a change and as promised I've finished my stand alone Techmarine. Also got my new marine codex and I'm very pleased overall, I like the new style chapter tactics and as the fluff for my chapter is that they're descended from the Iron Hands and I love my Dreads, the Iron Hands doctrines work nicely, I've also got my sergeants their Thunderhammers back, which in my fluff are awarded to veteran sergeants and other officers as marks of valorous and honourable action. I'm looking forward to feel no pain (even 6+) across the board and regenerating dreads and characters.
Anyway back to the latest Techmarine, he's a minor conversion using the Thunderfire Techmarine model with a basic plastic backpack chopped around and fitted with the Servo Arm from the Iron Warriors Forge Father, (that models torso is used in my Master of the Forge on bike, my next post...)












I'll be using him primarily to man the quad gun on my aegis defence line when I field it, another nice point in the new codex is that I can take him in a free slot if I have another non techmarine HQ and he's even modelled with an auspex for reducing cover saves.
Next job is to finish off my Master of the Forge on his bike and then on to painting the long awaited Contemptor Dreadnought and my ancients assault force will be ready for the field.

Bluddtoof