Evening All,
So as the title may have alluded to this post is all about the select few marines who get trained by the adeptus mechanius to work with machines. I have been itching for ages to get some built for a couple of my armies and have been hoarding parts for this purpose for some time.
First up is a basic techmarine picked up by red mist (thanks bud) on ebay. Clearly a paint stripped model I am looking forward to bringing back to life on the table top.
Next up is a converted techmarine on bike carrying an auspex (I hate over watch!). Again the biker was picked up by innermech of all people and he gave him to me saying he would be good for your techmarine on a bike (Yes you are correct bert many thanks!).
I have used Iron warrior back pack parts to convert up the servo arm. Really pleased with this simple conversion.
Last warrior to be trained by Mars is a new Iron Priest. I have been again planning this for some time. Like the techmarine on bike the back pack is made using Iron Warrior parts. The chest plate and shoulder pad are tech parts too showing the correct iconography. To go alongside the Iron Priest he has 4 converted cyberwolves. These are simple conversions of the Waargs from the GW lord of the rings range given to me by Hendrix (cheers!). There appears to be lots of bits accumulated for these projects from many within the code group.
Last on this post I have also based up a load of wolves (former goblin wolf riders wolves) to make a load more fenrisian wolves. This now takes me up to 40!
Hope you like the simple conversions comments are welcome.
Cheers
DOC
Showing posts with label Techmarines. Show all posts
Showing posts with label Techmarines. Show all posts
Sunday, 17 January 2016
Saturday, 28 September 2013
Thunderbolts Master of the Forge on Bike with Conversion Beamer.
Hi All
Finally finished my Master of the Forge on bike, it's taken quite a while since I first started this model. I spent a lot of time deciding how I wanted to do this one, I knew I wanted to use an attack bike as his ride with the conversion beamer in the sidecar, I just didn't know how I wanted to represent the gun. Bear in mind that I wanted to do this model as soon as I'd read the 5th edition marine codex, that's a while ago now and back then there was no model for the conversion beamer available unless you could get hold of the very old metal version from the rogue trader era dreadnoughts. Way back in the mists of time!
So I've been umming and arring for a long time, never quite happy with any of the ideas I had, then lo and behold the Contemptor was released a couple of years ago, with a conversion beamer available; alas I don't much like it, it's a bit too small for the look I had in mind.
So I looked around a bit more, saw some dudes version on ebay, he'd used a pair of lascannons in the sidecar, didn't like that much either. Then I was rummaging through my bitz box a while back when I was building my quad autocannon dread and found the remnants of an ironclad kit, specifically the bits that make the seismic hammer. The penny dropped as they say and I finally had my eureka moment, several sensor bitz, targeting gubbinz and some chopping later and I had my unique conversion beamer.
I wanted it to look BIG, I feel it should be something he's been tinkering on for many years in the depths of the forge, using his position of authority to mess with potentially dangerous ancient archeotech for the benefit of the chapter and what he's developed is a unique beam weapon.
Anyway see what you think......
Overall I'm pleased with the model, the master of the forge himself is built from the legs of a marine biker, the torso and head from the iron warriors forge father I've used bits from in one of my earlier techmarines, a biker right arm and the left arm from a missile launcher devastator, vehicle crew shoulder guards and a basic plastic backpack. Originally I'd looked at using a techmarine figure but cutting off the legs without messing up all the cabling and other details proved too much and rather than have it look messy I plumped for this.
As ever feedback is welcome.
Bluddtoof
Finally finished my Master of the Forge on bike, it's taken quite a while since I first started this model. I spent a lot of time deciding how I wanted to do this one, I knew I wanted to use an attack bike as his ride with the conversion beamer in the sidecar, I just didn't know how I wanted to represent the gun. Bear in mind that I wanted to do this model as soon as I'd read the 5th edition marine codex, that's a while ago now and back then there was no model for the conversion beamer available unless you could get hold of the very old metal version from the rogue trader era dreadnoughts. Way back in the mists of time!
So I've been umming and arring for a long time, never quite happy with any of the ideas I had, then lo and behold the Contemptor was released a couple of years ago, with a conversion beamer available; alas I don't much like it, it's a bit too small for the look I had in mind.
So I looked around a bit more, saw some dudes version on ebay, he'd used a pair of lascannons in the sidecar, didn't like that much either. Then I was rummaging through my bitz box a while back when I was building my quad autocannon dread and found the remnants of an ironclad kit, specifically the bits that make the seismic hammer. The penny dropped as they say and I finally had my eureka moment, several sensor bitz, targeting gubbinz and some chopping later and I had my unique conversion beamer.
I wanted it to look BIG, I feel it should be something he's been tinkering on for many years in the depths of the forge, using his position of authority to mess with potentially dangerous ancient archeotech for the benefit of the chapter and what he's developed is a unique beam weapon.
Anyway see what you think......
Overall I'm pleased with the model, the master of the forge himself is built from the legs of a marine biker, the torso and head from the iron warriors forge father I've used bits from in one of my earlier techmarines, a biker right arm and the left arm from a missile launcher devastator, vehicle crew shoulder guards and a basic plastic backpack. Originally I'd looked at using a techmarine figure but cutting off the legs without messing up all the cabling and other details proved too much and rather than have it look messy I plumped for this.
As ever feedback is welcome.
Bluddtoof
Thursday, 12 September 2013
Latest Techmarine from the Thunderbolts Forge
Hi All
Been quite productive this week for a change and as promised I've finished my stand alone Techmarine. Also got my new marine codex and I'm very pleased overall, I like the new style chapter tactics and as the fluff for my chapter is that they're descended from the Iron Hands and I love my Dreads, the Iron Hands doctrines work nicely, I've also got my sergeants their Thunderhammers back, which in my fluff are awarded to veteran sergeants and other officers as marks of valorous and honourable action. I'm looking forward to feel no pain (even 6+) across the board and regenerating dreads and characters.
Anyway back to the latest Techmarine, he's a minor conversion using the Thunderfire Techmarine model with a basic plastic backpack chopped around and fitted with the Servo Arm from the Iron Warriors Forge Father, (that models torso is used in my Master of the Forge on bike, my next post...)
I'll be using him primarily to man the quad gun on my aegis defence line when I field it, another nice point in the new codex is that I can take him in a free slot if I have another non techmarine HQ and he's even modelled with an auspex for reducing cover saves.
Next job is to finish off my Master of the Forge on his bike and then on to painting the long awaited Contemptor Dreadnought and my ancients assault force will be ready for the field.
Bluddtoof
Been quite productive this week for a change and as promised I've finished my stand alone Techmarine. Also got my new marine codex and I'm very pleased overall, I like the new style chapter tactics and as the fluff for my chapter is that they're descended from the Iron Hands and I love my Dreads, the Iron Hands doctrines work nicely, I've also got my sergeants their Thunderhammers back, which in my fluff are awarded to veteran sergeants and other officers as marks of valorous and honourable action. I'm looking forward to feel no pain (even 6+) across the board and regenerating dreads and characters.
Anyway back to the latest Techmarine, he's a minor conversion using the Thunderfire Techmarine model with a basic plastic backpack chopped around and fitted with the Servo Arm from the Iron Warriors Forge Father, (that models torso is used in my Master of the Forge on bike, my next post...)
Next job is to finish off my Master of the Forge on his bike and then on to painting the long awaited Contemptor Dreadnought and my ancients assault force will be ready for the field.
Bluddtoof
Monday, 9 September 2013
Thunderfire Cannon fresh from the Thunderbolts Forge
I've been a bit lax in my painting time recently and so it's a while since I finished anything and thus a long time since I posted here.
I'm currently working on a group of techmarines, firstly my new Thunderfire Cannon. The techmarine is built from parts from various sources; the body and right arm are my old metal techmarine which was the first figure I painted for my Thunderbolts many years ago (stripped of course), the servo harness is from the thunderfire kit and the bionic left arm is from an Iron Warriors forge father which I picked up at Games Day a couple of years ago.
Here's a few pics....
Next, and hopefully to be posted later this week is a stand alone techmarine with servo arm.
That's all for now. As ever feedback is always welcome.
Bluddtoof
I'm currently working on a group of techmarines, firstly my new Thunderfire Cannon. The techmarine is built from parts from various sources; the body and right arm are my old metal techmarine which was the first figure I painted for my Thunderbolts many years ago (stripped of course), the servo harness is from the thunderfire kit and the bionic left arm is from an Iron Warriors forge father which I picked up at Games Day a couple of years ago.
Here's a few pics....
That's all for now. As ever feedback is always welcome.
Bluddtoof
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