Showing posts with label Weapon Options. Show all posts
Showing posts with label Weapon Options. Show all posts

Thursday 11 July 2013

Eldar Corsairs, The 1st Squad

Hi All

The bases are built as seen in my last post, so now for the squad itself. In terms of equipping them, I want to be able to stay at range and use their jet packs to keep moving so they need the longest range weapons available which means Lasblasters instead of shuriken catapults and I'll only be equipping 2 models per squad with special/heavy weapons, namely an Eldar missile launcher and a shuriken cannon in each squad. The fusion guns are nice but to use em you've got to be up close, not where I want my corsair infantry to be, I'll use my vehicle support and flyers for anti tank duties.
The squad will be churning out 24 lasblaster shots, 3 cannon shots and a missile each shooting phase at 24" range and then using jet packs to reposition in the assault phase. Sounds like a plan to me...

Anyway here's a few pics of the models themselves....









The models will be painted without their guns in place to make life easier, and then they'll be fixed in place once painted. As you can see in a couple of the pics I based the Felarch much earlier and originally had much fatter rivets but I didn't like em so I swapped to the filter balls method.
The models are nice to build, with the resin upgrade parts meshing easily with the plastic guardians.
The worst part was the flash on the jetpack vanes and quite a lot of warping in them too but they're nice and thin so were easy to reshape with just the warmth from my hands.
Next will be painting the first model to see if I like the colour scheme.....

Bluddtoof.