Doc here, so a while back I promised to write some thoughts down on what it is like to run an event. Well as per usual life has got in the way and it has taking me until now to get round to it. Also its getting me round to the process of thinking about Worcester War II.
So after Worcester War we received quite a lot of positive feedback which was muchly appreciated! However, like anything there were a few problems most notably I did not have a sound plan for when someone had to leave. I ended stepping in to the breach... this meant running and playing in the event. This is not a good state of affairs and as such we will have two organisers in the next event to stop such a problem occurring again.
The other major cause of confusion was the scoring system using the old warhammer style victory points system. This is where me the organiser playing was not good otherwise I could have gone to each table and helped the totting up process as they got to the end of the game.
Ok, so the next train of thought is when will we play another WW and where will it be held? Originally we thought along the lines of November. Due to family commitments and such this is no longer an appropriate time. So now the proposal will be end of Jan'14. A geek weekend to get rid of post Christmas and the weather is shocking blues!
The main change I think needed to the event (and I promote comments) is to the scoring system to simplify it? Last time we used a simple 10 for a win, 3 for a draw and 0 for loss. This gave us a
basic ranking for the players. Obviously many players would then have the same score and require the use of warhammer victory points to separate the players on the same score.
I propose removing the warhammer points and using a bonus system to the points scored above:
+2pts for killing an independent character in a challenge.
+3pts for completing a secondary objective (these will be detailed in the rule pack but basically an extra little objective to go with the standard ones for the eternal war mission you will be playing)
+3pts for wiping out an opponent
-1pt for any unit which flees the battlefield (cowardice should not be rewarded!)
-3pts for being wiped out or conceding
This list isn't exhaustive thoughts people?
Another change I propose is to army composition to remove duplicate choices in elites, fast attack and heavy support sections. I have read others thoughts around this particularly on from the fang who runs a successful blog wars event which is on to its 6th event now. This will stop hell turkey lists amongst others and hopefully promote more varied army lists. To coincide with this I will now ask for army lists to be sent prior to the event and approved.
Ok, so these are my thoughts at present, feedback is always welcome especially as this is not set in stone. The aim would to be have the rules pack, date and venue set by the end of October.
In the meantime keep gaming people