Hi All
Huzzah! I've finished my Plague models for Deadzone and with a couple of days to spare before our Day of Deadzone on Sunday. The last 3 models are a pair of Stage 2 and a mutated Teraton.
Here's a few pics of them.....
Stage 2...
Teraton...
and the last Stage 2....
finally all 3...
I've enjoyed painting these as a change from my usual 40k stuff, I'm pleased with the finish and I'm really looking forward to seeing them on the table. It's also been a great start to my hobby points system which I started at the same time as this project, these points will go toward some of the shiny new Ork stuff from GW.
But for now my next project is my Imperial Knight, stay tuned for WIP posts over the coming weeks, I intend to try magnetising for the first time and I'm going to try my hand at some OSL also for the first time.
Any tips to share on either technique are always welcome.
That's it for now, next post will be a report on Sundays Day of Deadzone....
Bluddtoof
Saturday, 31 May 2014
Friday, 30 May 2014
Terrain (new and old)
One item I have never put as much effort in to has been terrain.
I have always used boxes, mega blocks or odd bits of scenery here and there. Nothing
has looked uniform and as if it should be there.
So this year I am making an effort to correct this. I have a
home-made board (see earlier blog entry) and now want to populate it with terrain
that is correct and looks like it should be there.
First up I am updating some terrain I made back in the mid-nineties
for my Warhammer games. As with the style back then everything was Goblin Green!
Here are some hills and a river. The grey fits in with the board.
They could probably do with another coat but they look like they should be on
my board.
While these are nice I want some more buildings. I have quite
a few that I picked up a few years ago but more is always better. I see a lot
of games with a very sparse amount of blocking terrain and people then
complaining their army got shot top pieces!
I have started these:
I have used the GW tech paint to give the copper effect. I think
it has worked well. I may have used a bit too much on the statue, but a bit
more dry-brushing and highlighting should tone it back.
Here is my prize for winning Worcester War, a Skyshield.
The 2 pics show that the flaps do move!
Finally I have still been painting my ever expanding Marine force. another squad of Sternguard. this time with Combi-grav guns. these my go well in an unbound force with Kantor offering the Objective secured rule to them! Looks like a 3rd squad is in order.
I hope to get a bit more time spent on the hobby in the next few months.
Tuesday, 27 May 2014
Deadzone Plague W.I.P.
Hi All
Here again with an update on my Deadzone Plague models, just 3 to finish off now.
I've got them all to the stage where the fleshy and bony bits are done up to the yellow glaze stage, so a few details to do on that and then just the remains of the clothing on the Plague Teraton and the bases of all three.
Here's a few pics of the wip.....
Plague Teraton...
Stage 2s...
That's it for now, hopefully I'll get these done by Sunday....
Bluddtoof
Here again with an update on my Deadzone Plague models, just 3 to finish off now.
I've got them all to the stage where the fleshy and bony bits are done up to the yellow glaze stage, so a few details to do on that and then just the remains of the clothing on the Plague Teraton and the bases of all three.
Here's a few pics of the wip.....
Plague Teraton...
Stage 2s...
That's it for now, hopefully I'll get these done by Sunday....
Bluddtoof
Monday, 26 May 2014
Deadzone Plague Mortar Team and Boomstick
Hi All
Here are the latest additions to my Plague Strike Team; a Stage 3a Mortar Team and Stage 3a with Boomstick. In the game these are really effective at clearing open areas or blasting snipers out of their elevated perches.
Here's pics....
Just 3 models left to paint for the team now, a pair of Stage 2s and a Plague Teraton.
More on them soon.....
Bluddtoof
Here are the latest additions to my Plague Strike Team; a Stage 3a Mortar Team and Stage 3a with Boomstick. In the game these are really effective at clearing open areas or blasting snipers out of their elevated perches.
Here's pics....
Just 3 models left to paint for the team now, a pair of Stage 2s and a Plague Teraton.
More on them soon.....
Bluddtoof
Friday, 23 May 2014
Return to Code40k - Playing 40k a different way Game 3
Morning All,
Today marks the 3rd game in our semi regular series we have dubbed the Return to Code40k. This is story driven campaign where we have used our imagination to come up with a story arc and from this designed unique scenarios. If you haven't read the original posts and want to understand the story please see here, here and finally here.
So in basic recap the Eldar stole in to claim the necron artifact at the end of the last game. What will be the response to this. Well in true marine fashion they plot a surgical strike........
Today marks the 3rd game in our semi regular series we have dubbed the Return to Code40k. This is story driven campaign where we have used our imagination to come up with a story arc and from this designed unique scenarios. If you haven't read the original posts and want to understand the story please see here, here and finally here.
So in basic recap the Eldar stole in to claim the necron artifact at the end of the last game. What will be the response to this. Well in true marine fashion they plot a surgical strike........
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