Showing posts with label Super Heavies. Show all posts
Showing posts with label Super Heavies. Show all posts

Monday 18 May 2015

Showcase; Imperial Knight Errant Freeblade

Hi All

Here are some pictures of my completed (almost) Imperial Knight Errant Freeblade. I say almost because I've still got some weathering to do yet. He'll have a mix of snow, ice and icicles eventually. I'm waiting on delivery of some bits and bobs I've ordered to do that. Once they arrive and I get it done I'll post finished pictures.
Meanwhile here's pics of the finished paintjob....











As you can see I've added Thunderbolts iconography and colour to the right shoulder guard to signify the knights current allegiance, I'll maintain this across all my future knights, all of which will be freeblades. All my knights will represent freeblades who have been attracted to the forge world protected by my space marine chapter, The Thunderbolts, an Iron Hands successor chapter. You can find a great many posts about my Thunderbolts Chapter of Space Marines in this bogs' archives.
I'm well pleased, this was a major project for me; not the biggest model I've done, that would be my scratch built Big Mek Stompa, but by far the most detailed and complex on such a large scale. In comparison the Stompa has a much more basic finish with significantly less detail.
With regard to the new techniques I've tried, I'm pleased; the OSL behind the visor hasn't quite worked but it hasn't been the disaster it could have been, more practice needed on that. The base has worked really well and I'm now completely sold on the idea of putting as much effort into the base as the figure. My work on the Eldar Corsairs has reinforced that for me, see them here.
The freehand vines and thorns I like and am really pleased with; I'll be going back to my Hornet to do some freehand work on that as soon as I've decided on the iconography for the band.
I hope you like this, please feel free to give C and C as usual.

Bluddtoof

Thursday 7 May 2015

Imperial Knight Freeblade, some more WIP

Hi All

So with all the planning for WW4 done I find myself with some time on my hands; when I'm not building hen houses and pens or digging holes in the garden that is.
I've returned to work on my Imperial Knight Freeblade, not much left to do and I hope to bring him to WW4 for some post campaign friendly action. Both shoulder pads and the right arm still to go now.
Here's a few shots of the model so far...







I've fixed the now complete left arm in place, after much thought and experimenting with magnets, I found that magnetising the shoulder pads was just too much effort for the benefit of having removable arms. When it comes to transport I'm going to make some custom cases to fit each knight I make specifically. Also being pretty big and cumbersome I'd rather maintain their structural integrity on the table.
That's it for now, I'll be doing more on this in the next couple of weeks, stay tuned for more WIP and the final showcase.

Bluddtoof

Sunday 23 November 2014

Imperial Knight Freeblade, WIP, work on the left arm

Hi All

Bluddtoof here with an update on progress so far on my 1st Imperial Knight Freeblade.
I've got most of the left arm done now, the Reaper Chainsword, just the 2 coloured panels to go.
I've got the hang of the cream and the red now and I can finish it much quicker.
Hopefully this model will be done in 2 weeks time so I can crack on with my Forgemas entry, for details of Forgemas; our December painting event see here.

Back to the wip, here's a few pics of the current state of play....






Very happy so far, a little more painting to go then some weathering on the complete model to finish, if anyone has tips for modelling/painting icicles I'd like some ideas....

Bluddtoof

Saturday 1 November 2014

Imperial Knight WIP, torso done and in place.

Hi All

I've finished the torso of the Knight and it's now fixed in place, after a little dry run to get the positioning right. Whilst doing the dry run with arms and shoulder pads in place I discovered that the arms cannot be removed if the shoulder pads are fixed in place as the overhang at front and back stops the arm assembly from fully rotating. So, once I get to the arms I'm going to have to decide if pinning the pads in place onto the shoulder frame will work, as that's the only way I'll be able to have removable arms. I like the idea of removable arms for purposes of packing and moving and also to represent weapon destroyed results.
Anyway enough of that for now, here's a few piccies of the Knight so far....








The next step is the top carapace, more on that to come soon....

Bluddtoof.

Sunday 19 October 2014

Imperial Knight Freeblade, some more WIP.

Hi All

Bluddtoof here after a bit of a break to plan and run Worcester War III, which I must say went really well! A big thanks to everyone who came and made it such a great day, Worcester War IV "The Assault on The Code" is now in the preliminary planning stage and will be held Spring 2015, more to come on that in future posts.

Now on to the Knight; I started this a couple of months ago, you can see the previous posts hereherehere and here.

I'm well on the way to finishing the torso and head now, the upper carapace will be painted as a separate sub assembly for ease.

Here's a couple of pics of the torso so far,




more to come soon.

Bluddtoof

Monday 14 July 2014

Imperial Knight Freeblade, Work in Progress.

Hi All

Time for another update on my progress with my Imperial Knight; I've finished the base and legs now apart from the final weathering which I'll be doing all in one go once the models complete so as to ensure I get a coherent and consistent finish.
Here's pics of it so far...







I'm pleased with the banner sculpt, I've not put the lightest highlights on the red and bone on it that you can see on the plating or the gloss finish, as the banner will  be a tattered piece of grubby cloth once the weathering is done, with the heraldry just showing through the dirt and grime of decades of war without the support of a knightly houses tech servants to repair it.
I've given all the gold trim another coat of Lamentors Yellow Glaze to bring it up a little more. The clenched fist is a transfer and the vines and thorns are all freehand.

Next step is to move onto the torso sub assembly, less plating on that so it should be a little quicker to paint.

More to come soon....

Bluddtoof.

Sunday 29 June 2014

Imperial Knight Freeblade W.I.P.

Hi All

Bluddtoof here with more w.i.p. shots of my Imperial Knight Freeblade.
I've got the armoured plates done on the legs now so all I've got left to do on this section is the iconography some weathering and the base.
I'd hoped to be a little further along by now but the weathers been so hot here this week that I've struggled to paint as the paint has been drying much quicker, sometimes before I've even got it on to the model!
Here's a few pics, including close ups of the green cables as requested.....
















Hope you like it so far, I'm thinking I might take the highlight a little further on the red, it shows more in the flesh than on these pics but it's still quite subtle, I'll give it some thought and let you know over the next few days.
As ever feedback is very welcome.

Bluddtoof

Tuesday 24 June 2014

Imperial Knight Freeblade, work in progress...starting the paintjob.

Hi All

Time to show the WIP on my Imperial Knight, I started on the legs and have now just got the guard plates on waist, thighs, knees and feet to do before I paint the base.
The plates will be red and bone and will feature the knights personal heraldry.
Here's pics of the wip...






I'm really pleased so far, particularly with the gold, it's layers of balthazar gold, old shining gold and auric armour gold on a base of old vermin brown, highlighted with silver and then washed with yellow glaze to give it a really bright finish.
Also a new one for me is the green cables, I normally just use a wash over the base, this time I used hexus pale sun dry paint to put a really light dry brush over the moot green base and then washed with green glaze, not sure if it shows in the photos but it works well in the flesh.

As ever feedback is always welcome.

That's it so far, more to come soon......

Bluddtoof

Sunday 22 June 2014

Imperial Knight Showcase

Evening All,

Doc here with the promised showcase of my Imperial Knight Freeblade.  I don't have WIP shots for this model as it was completed in secret so I could surprise Red Mist in a recent battle.  So many of my recent posts have talked about sponge weathering and this model gave me the chance to really put that to good use.

I have painted him in the Gerantius 'The Forgotten Knight' colour scheme.  Two reasons for this firstly I only intend to use 1 and second I really liked the look of the sea green.  Its a colour I haven't painted much before.  This model also allowed me to get over I hate transfers thing....  Well sort of still hate transfers!

Anyway on to the picture dump....


Tuesday 10 June 2014

Imperial Knight Freeblade W.I.P. The Build

Hi All

So now that our day of Deadzone is done, (and a great day it was, a cracking game which is ideal for a group day letting, everyone play several games), it's time for my next project; my Imperial Knight!
Firstly it's a really nice kit, easy to build and goes together nicely, I'd originally intended to magnetise many of the parts so as to give me the flexibility of main weapon options and also to have a model which was easy to transport but was held solidly together on the table, alas it has not come to pass because none of the joints between arms/body or body/legs lend themselves to the placement of magnets, I've not tried magnets before and I want my first attempt to be on a model that does lend itself easily. As for the possibility of using magnets to allow swapping out of the main weapon, that also proved impractical for two reasons; the two variants both have different power feeds that connect to a common point but the Thermal cannon feed originates from a piece which is hidden inside the main body of the gun and so cannot be removed, also the battle cannon ammo pack is hollow and so would need extensive remodelling to provide an anchor point for the magnet. In short I decided it was too much work for a first attempt and I've settled on the Thermal Cannon and I will fix the torso to the legs but leave the arms separate as they have a nice twist and lock connection to the torso.With this set up the model will fit snugly in a figure case.

So on to the model itself, I've built all the sub-assemblies and the next step will be to undercoat them.
The model will be fielded almost exclusively alongside my Space Marines, the Thunderbolts who feature a rock and snow theme on the basing. The Knight is a big imposing model anyway but I wanted it to be more so, originally I'd had the idea that I would model it stepping up onto a snow covered rocky outcrop, however the legs are moulded as a rigid piece for their entire length so no convenient knee joint, I looked at the knee with a view to cutting and reposing but the mould has no material to play with and so I would have needed to sculpt the whole knee section which is beyond my sculpting talents, the last thing I wanted was to give my beautiful model a gimpy leg!! I settled on mounting the model on a large rock outcrop, thus raising it even higher over it's foul enemies! The rock is modelled from thin sheets of balsa glued together and held with elastic bands overnight, once dry I cut away at it to create the broken and eroded shape, the layers give the appearance of a slate outcrop. Then an all over coat of thinned PVA to seal the balsa. Once dry I glued the legs sub-assembly in place and then I applied the rocks, gravel and then sand in stages letting each stage fully dry before the next. One benefit of using balsa instead of sculpting from a modelling clay is the base is very light so I didn't need to be too concerned over the bond between the models feet and the rocks.
Here's pics of the base prior to undercoating...




You'll notice I haven't attached the shin guards or the crotch banner as these will be painted separately and attached at the end.

In total I'll be painting the model in 12 pieces, firstly to break up the monotony of painting very large areas at a time and secondly to minimise the amount of areas which are hard to reach.



Painting pieces like the banner and the shoulder guards will also be easier as I'll be attempting some freehand work on the Knights heraldry, he's going to be a freeblade, I'm still working on the design for his heraldry.
The other technique I'll be trying for the first time is OSL, which I'll be using on the eye lenses and the face mask.

That's it for now, more to come over the next few weeks....

Bluddtoof