Friday 30 May 2014

Terrain (new and old)

One item I have never put as much effort in to has been terrain. I have always used boxes, mega blocks or odd bits of scenery here and there. Nothing has looked uniform and as if it should be there.

So this year I am making an effort to correct this. I have a home-made board (see earlier blog entry) and now want to populate it with terrain that is correct and looks like it should be there.

First up I am updating some terrain I made back in the mid-nineties for my Warhammer games. As with the style back then everything was Goblin Green!

Here are some hills and a river. The grey fits in with the board. They could probably do with another coat but they look like they should be on my board.





While these are nice I want some more buildings. I have quite a few that I picked up a few years ago but more is always better. I see a lot of games with a very sparse amount of blocking terrain and people then complaining their army got shot top pieces!

I have started these:




I have used the GW tech paint to give the copper effect. I think it has worked well. I may have used a bit too much on the statue, but a bit more dry-brushing and highlighting should tone it back.


Here is my prize for winning Worcester War, a Skyshield. The 2 pics show that the flaps do move!



Finally I have still been painting my ever expanding Marine force. another squad of Sternguard. this time with Combi-grav guns. these my go well in an unbound force with Kantor offering the Objective secured rule to them! Looks like a 3rd squad is in order.


I hope to get a bit more time spent on the hobby in the next few months.

Tuesday 27 May 2014

Deadzone Plague W.I.P.

Hi All

Here again with an update on my Deadzone Plague models, just 3 to finish off now.
I've got them all to the stage where the fleshy and bony bits are done up to the yellow glaze stage, so a few details to do on that and then just the remains of the clothing on the Plague Teraton and the bases of all three.

Here's a few pics of the wip.....



Plague Teraton...




Stage 2s...






That's it for now, hopefully I'll get these done by Sunday....

Bluddtoof

Monday 26 May 2014

Deadzone Plague Mortar Team and Boomstick

Hi All

Here are the latest additions to my Plague Strike Team; a Stage 3a Mortar Team and Stage 3a with Boomstick. In the game these are really effective at clearing open areas or blasting snipers out of their elevated perches.
Here's pics....




Just 3 models left to paint for the team now, a pair of Stage 2s and a Plague Teraton.

More on them soon.....

Bluddtoof

Friday 23 May 2014

Return to Code40k - Playing 40k a different way Game 3

Morning All,

Today marks the 3rd game in our semi regular series we have dubbed the Return to Code40k.  This is story driven campaign where we have used our imagination to come up with a story arc and from this designed unique scenarios.  If you haven't read the original posts and want to understand the story please see here, here and finally here.

So in basic recap the Eldar stole in to claim the necron artifact at the end of the last game.  What will be the response to this.  Well in true marine fashion they plot a surgical strike........


Wednesday 21 May 2014

Run for the Hills! Deadzone Plague Swarm.

Hi All

Keeping up the fantastic progress on my Deadzone Plague models this week, I'm very pleased with the speed with which I'm cracking through these models, not like me at all.
Anyway enough of that here's the latest addition; Plague Swarm, a base full of 'orrible mutated vermin and giant insects....






In the game I really like this model; agile, v.tough, ap2 and fights on a 3+. Looking forward to seeing it munch its way through the enemy next weekend.

More to come....

Bluddtoof