Tuesday 13 October 2015

Dreadtober WIP

Firstly can i have a round of applause for my lovely Wife, as i've painted almost every night!

Nearly half way through Dreadtober and Gnaf is coming along well, i haven't started the base yet to try and finish the model 1st.




I'm really pleased with the 13th Co. badge and the odd red armour plate.
Hope you like it, comments welcomed

Till next time
Gumby out


Saturday 3 October 2015

What's That Coming Over The Hill....


Howdy
Afew photos of Gnaf Redrum tonight in his unpainted state.


I was trying for a feral/wolflike pose as it's a wulfen so lots of pinning ensued, the statue on the base came with the contemptor so i thought it would be ungrateful not to use it, i was going to put a helmet on it but managed to fit the proper head in (with a bit of fiddling) and i think it works well, most of the other bits came from the SW termie sprue or were made from greenstuff.

To finish here's Bob taking one for the team to show it's definitely not modeled for advantage ;)


The photos will improve i promise

Till next time
Gumby out

*EDIT*
Now with added Dreadtober

Sunday 27 September 2015

Summers over, time to get back in the hobby!

Hey guys and girls, me here again with a bit of an update as to what's going on in my little hobby world.

First up was the Forge world release of the Imperial Knight simply HAD to get myself one of these as I figure this was the reason my knight lancer was so rubbish in close combat - he had no pilot! 




Really really nice little model and it's actually possible to insert him into the pilot seat even if you've already constructed the Knights Cockpit. 


Next up is the Harlequin commission - that's progressing nicely, I'm still absolutely loving the models and each one is such a fun clean joy to paint it's refreshing from the imperial grime! 



Finally, some of you might recal I mentioned a special personal project I was undertaking? Well, after much procrastination about the models I wanted buy and the list I wanted to field I eventually got around to picking up a nice 1750 Krieg list for myself. These models have been on my wish list for years, ever since I returned to the hobby at the start of 6th edition. I didn't truly ever think I'd own one so I'm now attempting to do them justice and make this y own display army. 

I was talking with Doc a little about the armour and he asked if I intended to do heavy weathering on the Armourd division and at the time I said "not massively weathered, no". But then I got carried away playing with a few new techniques and such and ended up with a rather bashed up Vanquisher tank that I'm pretty proud of. 




I also had a quick start at the first infantry platoon this weekend. 


Anyhow, thats pretty much my little corner of the world right now - other than to say thanks to the guys that attended the Pork Chop event in Cheltenham with me, that was a very very fun day. 

I hope you guys are all well and the dice gods rolling in your favour!

Until next time :) 

Tom

Friday 18 September 2015

Showcase; Thunderbolts Space Marines Jump Pack Captain.

Hi All

Bluddtoof here with another new addition to my Space Marine Chapter; The Thunderbolts.
This is my new Captain with Jump Pack, Shield Eternal and Teeth of Terra. He will be leading a demi company with auxiliary support as part of a Gladius Strike Force against a bunch of filthy heretics in the form of Docs Traitor Guard; in a game in a week or so. Beware Doc!
Here's some piccies....






The base model is an old metal one I had in my bits box; one of the old Masters of the Chapter models. He originally had an axe in his left hand I think, I chopped the head off and replaced it with the large chain blade from an old metal Vanguard Veteran; also from the extensive bits box. The jump pack is just a plastic one from the old assault marine sprue.
I'm really pleased on several fronts; firstly I painted this in less than 2 days, pretty impressive for me; my painting occurs at glacial speeds usually! Secondly I built him over 2 years ago and he's been sat in the "to paint" case all that time. Thirdly the white went on so much easier and smoother than I'm used to; only 3 coats as opposed to my usual 4 or 5. Win all round.
And hopefully Win against the renegade filth on the 28th!
For The Emperor!

Bluddtoof.

Wednesday 16 September 2015

Swamp Thing! A new Terrain set for The Code 40k

Hi All

Bluddtoof here with my latest project (with help from Doc!).
For quite a while now the Code boys have been bemoaning the inevitable wear and tear on our scenery brought on by the quite heavy use it's been getting in recent years, what with running several events as well as our own regular games.
So we've started to invest in a few new sets, (hopefully there'll be many future posts about the other sets in progress), I'd suggested the idea of a tank graveyard and had originally envisioned it in a desert theme. However I couldn't decide on a way to easily make realistic sand dunes that would not only look good but also be hard wearing and usable; models would need to balance on them. So I went back to the drawing board and had the idea of a swamp theme; I've been wanting to have another go at water effects since my disastrous attempt on the Eldar Hornet base; see here .
The plan was to make a series of swampy pools with the wrecks of various tanks partially submerged and crashed in them, that way I could cut up whatever vehicles I ended up using and get multiple pieces from each kit.
Doc found the ideal solution to what vehicles to use in the form of a box full of broken old Space Marine tanks covered in lots of paint and with all their bits ripped off; all unusable as gaming miniatures even with the best will in the world. These came from Andy at Worcester Wargames, a big thanks to him!
So I set about stripping the years of paint from these bad boys; and what a task that was! One landraider had no less than 6 layers of different colour paint on it. Several bottles of Dettol and a very smelly house (Thankfully my better half is very understanding) later, I had 4 landraiders, 6 rhinos and 4 landspeeders ready for the hacksaw!!
I ended up with 12 pieces of terrain.....



The base is cut from 6mm Dutch Grey Board and the rim built up with the off cuts and plaster skim (a really useful ready mixed plaster designed for repairing plastered walls), the tank parts and random bodies and bits glued to the base. Then they were given a solid spray undercoat of grey (Tamiya).

Next step was a mega paint session with Doc in which we got all the pieces to a point where we were happy to just have the addition of weeds and plantlife and some extra weathering and detailing left, and of course the all important water effects.

So I set about this over the next couple of weeks, the plants are modelling Lichen, I put all these in place and then poured the water effects (Woodland Scenics Realistic Water). This took about 2 days to cure fully however there was some almost random reaction between the Lichen and the resin which left some areas slightly cloudy even after another day. I seem to be a little cursed with water effects! Unperturbed I decided to camouflage these areas with a muddy swampy effect, achieved by gluing green flock, washing with Athonian Camoshade, adding Nurgles Rot and a variety of rust effect liquids and powders whilst still wet and then once it was fully dry (with a very matte finish) applying a coat of gloss varnish to the areas to bring back the wet look.

Here's lots of piccies......






























Overall I'm happy with the look, slightly annoyed with the clouding of the water effects, it was a brand new bottle. It hasn't come out as I'd originally intended or as I anticipated as it went along. It's definitely evolved as it's progressed. I'm pleased with how close the edges matche the cloth, we have a pre printed swamp mat on order for use with this set, so that should look even better.
Hope you all like this, as ever c and c are very welcome.
Do you think it's enough scenery for a game? How would you define the pools in a game?

Bluddtoof