Showing posts with label Orks. Show all posts
Showing posts with label Orks. Show all posts

Thursday 3 January 2019

Arming For The Cypra Incident; Deff Koptas

Hi All

Bluddtoof here with another update on my progress towards the next game in our narrative campaign; The Cypra Incident. This has been running for a couple of years now but it has achieved our shared goal of incentivising both of us to paint up our outstanding kits. We were talking about this a couple of months ago and have an end point for the campaign in mind; 3 games to go with mission 5 scheduled for early Feb 2019, hopefully mission 6 later in the year and the big finale sometime in 2020. That last mission will be a monster with us fielding almost everything we can!

Onto the latest completed project for the Beasts forces in the Cypra Invasion....



6 shiny new Deff Koptas, this makes a total of nine in my collection. If you're old enough you'll spot that this is the kopta contingent from 3 Assault on Black Reach box sets. Also where 3 of my marine dreadnought came from! And yes that's how long overdue these bad boyz are! So scratch one from the  to do list.

More pics...














I diverged from my old ork paint style again, as I have been doing with recent models, trying to bring the style up to date with my improving skills but at the same time keeping the models look in line with the existing army. This has worked well with recent stuff but with these koptas I think I went with too many bold colours, they don't have the red look common the my older stuff but they should blend in ok in a larger force. Not to self to make sure in future to keep plenty of red panels in there!

Hope you like em. C & C welcome as ever.

Bluddtoof

Sunday 14 January 2018

Arming for The Cypra Incident...... Ork Battlewagon

Hi All

Bluddtoof here with a somewhat delayed update on my progress with my Orks.
This model will be used later in the campaign but it was painted in the autumn to be fielded at Six Up Save's tournament; Skirmish III.
I'm including it in our Cypra posts as it will be Warboss Bluddtoofs ride, when he eventually arrives on planet!
This is the third ork model I've painted recently, I'd taken quite a while off orks to do other armies and try new things. As a result my painting has evolved a little over time, inevitably, and the recent models have quite a bit more attention given to them; more detailed shading and highlighting and different weathering techniques.
So what started with the burna bommer and moved into the gorkanaut has now been applied to my new battlewagon, finished pics....








I really like this model, easy to build, lots of options, nice ramshackle and almost cartoony orky appearance. Also quite easy to build in a modifiable state so you can field it in different kit outs and all without the need for magnetisation. Unfortunately on it's first 3 outings at the tourney it proved to be a massive bullet magnet! Hopefully just new model syndrome!
Here's a few wip pics...

















Hope you like it, I do and I'm pleased to now be able to apply recently acquired techniques to new models in an older army without them looking out of place.
As ever C&C welcome.

Bluddtoof

Monday 9 October 2017

Arming for the Cypra Incident....Gorkanaut.

Hi All

Bluddtoof here with my latest piece of work towards my ever growing Waaaghhh!
This is my Gorkanaut.....


  



This kit has been sitting in its box for a good couple of years now, until the need for a big hitter arose with our return this year to our narrative campaign and the advent of 8th edition 40k.
I love dreads and walkers of all sorts, they're my favourite unit type in 40k and have been for decades now, see my Thunderbolts marines for evidence of this addiction!!

I've seen a few 'nauts over the years, both gorka and morka varieties, some looked awesome, some not so much. My biggest issue with the basic kit is it's very static and squat pose, so I determined to ensure that I did something to avoid that as I built it.
Once I started it was immediately apparent that getting movement in the legs wouldn't be too hard but that the amount was limited by the kits proportions, I've gone for a lurching stride with the legs, the boxy torso swaying to the side as the beast lunges forwards with it's Klaw!

A few wip piccies...















I also decided that it was time to advance my paint style with the Orks more to the general level I paint at with other armies, I started my Orks in the late 90's and over the years I've maintained the level of painting so as to keep the overall look of new models matching the established standard of the army.
I found the GW paint app to be quite useful as I developed new ways to get colours to match my existing models whilst putting more work into shading and in particular highlighting (which is rarely seen on my older Ork models).
I'm very pleased with the outcome; the Gorkanaut has the same patchwork feel of dirty rusted metals and the random splashes of bright panels. Darkening the white I feel has made a huge difference too.

Some finished piccies..






and a couple of sneaky peeks of it in action in the campaign! More on that in a future post!!




Both Doc and I are really enjoying the campaign and benefitting hugely in taht we've been motivated to paint lots of stuff we probably wouldn't have done otherwise.

As ever c & c welcome.

Bluddtoof