Showing posts with label Waaagh! Bluddtoof. Show all posts
Showing posts with label Waaagh! Bluddtoof. Show all posts

Monday 11 September 2017

Fire from the Skies!! Showcase.. Ork Burna Bommer......and another project sneaks into the queue. Picture heavy!

Hi All

Bluddtoof ere wiv gud nooz for youz boyz. Not so gud for dem Beakies tho!

I've finally finished my Burna Bommer so I'm  a bit closer to being ready for the next mission in The Cypra Incident; our narrative campaign, which has been on a bit of a hiatus recently due to life getting in the way for both Doc and myself.
I also wanted to get it done ready for my first delve into 8th which is happening in a couple of weeks with the code boys.

So here's a bunch of pics throughout the process, finished one first...



then from when I started back into it a month ago....












































I'm pleased, looks good in the cabinets next to the rest of waagghhh!!!!!!!! Bluddtoof.

So then the plan was to jump back to the Imperial Knight, however with Doc mentioning getting ready for Cypra; I decided to revisit the plans we'd made for the next mission and start on the extra bits I'll need for that, namely; some Mek Gunz and a 3rd flyer for starters, then I need to make a bit of scenery for the airfield which will be the setting. So that'll be me busy for a while, I still plan to finish the knight before xmas though.

Here's some wip of the Mek gunz build, Doc donated the track sections from his Taurox and there's an extremely old metal gun carriage with what was either a Traktor kannon or Smasha gun from the 90's I think, either way it will find itself re purposed into a modern mek gun. My first model is my take on a bubble chukka, then I'll do 1 of each of the other types.









As ever C&C welcome.

Bluddtoof.

Friday 14 October 2016

Arming for The Cypra Incident, Waaaghh! Bluddtoof; Koptas and Rokkits

Hi All

Bluddtoof here with a quick update on my newly finished Ork reinforcements for our narrative campaign; "Birth of The Beast, The Cypra Incident".
Our next mission is number 3; "Running the Gorklet" where Doc is going to be driving a convoy of light Guard vehicles down the length of 3 6' boards past lots of Ork sentry positions and with the potential for pursuers catching him if he goes too slow!
His force will comprise all the survivors from mission 2 and a further 1000 pts of mechanised guard.
I'll be fielding 500 pts on each board, on the first board are sleepy sentries just waking to the alarms from camp, for this I needed a new boss and a rokkit toting boy.
Table 2 will be fast stuff reacting quickly to the threat and I'll need some Koptas for that.
Board 3 will have much slower and heavier stuff all of which I already have painted.
So pics of the new stuff...







The really good thing about this campaign is that it's proved to be an excellent source of  motivation to both of us to get us painting stuff; Doc's army is entirely new or re-painting of old stuff and for me I'm painting models that have sat built and waiting on shelves and in boxes, for years in some cases! We both committed to having new stuff for every mission. For me the big push will be to complete the Dread Mob I've been threatening for years!

Looking forward to the mission, stay tuned for updates on prep from Doc and a bat rep of mission 3.

Bluddtoof

Friday 7 October 2016

Birth of The Beast - The Cypra Incident................The story so far.......

Hi All

Bluddtoof here with an update on our narrative campaign; The Cypra Incident, which sees Docs Astra Militarum force; The 19th Dicers defending their world from my Ork invasion by Waaaggh! Bluddtoof.




The story started with Imperial forces on "The Forgotten Hole", a gloomy deathworld covered by murky swamps and thick forested highlands and the home world of The 19th Dicers, detecting strange energy readings deep in the swamps outside normal patrol range. A patrol was sent to investigate and found a small band of Orks using arcane technology to teleport rusted imperial wrecks out of the swamp! The following engagement was short and brutal with the Orks managing to hold off the Dicers long enough to teleport sufficient wrecks away.
The battle report for this mission can be found here

Following this the Imperials stepped up their patrols and scanning of the swampy hinterlands; revealing some very powerful energy surges in an out of the way valley, they put together a recon force and deployed to the area, the fast, light mechanised force infiltrated what is clearly a rapidly growing Ork territory and a small recon group went in on foot into the edges of an Ork camp, there they snuck about under the noses of Ork sentries too busy watching a bike race and gathered several pieces of crucial intel on the Orks activities here. With this intel secured they snuck back into the swamp but were spotted at the last moment! The alarms sound and the Orks mobilise for pursuit!
The battle report for this mission can be found here

So what now? I hear you ask...

Our approach to this whole campaign is one of "rule of cool", we had a long chat about how we thought the story should progress after the events so far and decided that we needed to add another bit in before we moved to the next tier in the campaign tree. After all the Orks are in close pursuit, there's no guarantee the Dicers will get back to base at all so no guarantee the Space Wolves will be called.
So we decided that the next mission should tell the story of the Dicers recon force escaping Ork territory with the intel, or not!

Our next mission will be "Running the Gorklet!" and will see the recon force all mounted in light vehicles running a gauntlet of Ork defensive positions and pursuers as they flee down the valley back to Imperial territory.

Stay tuned for more....

Bluddtoof

Tuesday 8 March 2016

The Cypra Incident; Ork Lootas ready to roll!

Hey All

Bluddtoof here with some more of my Orks; these are the last models I need for the first day of gaming in our upcoming narrative campaign, The Cypra Incident. Both Doc and myself are using this campaign to motivate ourselves to paint up new stuff and old stuff which has been sitting on shelves and in dusty cupboards for years sometimes, I'm sure a great many of you know exactly how that feels!
Anyway on with the Lootas, I've painted all 12 I own but only 11 will be used in the first mission of the campaign, I'm sure number 12 will have his day later on though.
I was looking at my Ork collection as I put the Lootas in my cabinets and I noticed that even though I've constantly tried to maintain a consistent look over the years (17 years now collecting my Orks!!) they have changed slightly as I've progressed; originally they were really grubby and dirty with only a few splashes of colour, usually the red, black and white teef moteef and yellow and blue rokkits as well as a very few spot colours. Now though they are far more colourful, I haven't consciously made this change but I am using a much broader palette and keeping the grubby patchwork feel by using heavy and dark washes on all the otherwise bright areas. All in all I'm really pleased with the newer stuff, I think with new washes being very flat I can inject colour and high contrast without a glossy look.
So enough waffle, on with the piccies... Quite a lot....






And some individual shots....


























Hope you like them, as ever C and C welcome.
My next project is some new terrain for the campaign; mission 2 will take place in and around a military compound so we want some fencing and watch towers, I've got a cunning but complex idea to try so watch out over the next few weeks for more on that...

Bluddtoof.