Showing posts with label SVAX. Show all posts
Showing posts with label SVAX. Show all posts

Tuesday 11 May 2010

SVAX The Results Part Deux

Hi All,

As promised ill talk about game 2 from my SVAX weekend....

Game 2 Capture and Control
My Wolves VS Eldar (Larry a fine chap hailing from New Zealand)

As continued the theme this weekend Larry's Eldar were another beautifully painted army and nominated for the best painted award along with my first opponent.



As stated before my camera isn't the best but you can still get the idea how nice the eldar looked!

So the first thing Larry did is ask me if i wanted a drink so off we trundled to the bar. Thanks very much. The game itself was typical game against the eldar. One word describes it cagey. We, as always in capture and control had two objectives one in each deployment zone, but the boys from spikey had placed an additional bonus objective on the board. So unusually in an objective game i went first i placed my objective near the bonus objective giving me one point to defend instead of two and making it harder for my opponent. This defensive point was also in a building. So from this solid base i set out to try and attack Larry's objective which as it became apparent was difficult with the eldar popping around my flanks and shooting at the vinidacators side armour. The other problem which we didnt realise until it was too late is we played slow. Larry was a top guy and we got distracted talking all things 40K.

As we got to turn 3 as is usual in a capture and control we had Mexican stand off that is... until I got a good round of shooting off against the guardians and war walkers holding his objective removing most of these squads i sent in the fenrisian wolves (which all weekend long caught people out with how quick they move). This cleared his objective meaning i was now a winning position.

In to turn 4 (the last turn as we were slow) and i was undone by the classic eldar move meaning the eldar swooped the Jetbikes in and contested my objective making it a draw! Well as you noticed above i chose to go first which is unusual in an objective game and i nearly beat the eldar. As we always say, "just 1 more turn!"

The bonus objective was mine however, as there was no contesting on these objectives simply closest model claims it and i had surrounded it! This gained my team money to spend on upgrades for the forthcoming game.

Hope you enjoyed my Report?
DOC

Monday 26 April 2010

SVAX The Results

Hi All,

What a weekend....... Fantastic I really cant believe I (and in LukoDakka's case) we havent tried this kind of thing before. I have no doubt all the guys from the code will post up their thoughts on the weekend's action.

Anyway before i begin to go on about how the weekend went for me the final results are here
http://www.spikyclub.com/e107/page.php?29

Ive also decided that my camera is frankly at best rubbish at worst........ So i took a shed load of photos and most are unusable. A new camera maybe in order for this blogging malarky!

Right as i dont want this to be the longest post ever written (not likely) ill talk about my first game.

EARTHFALL (modified planet strike mission)

Doc's Wolves 1500 VS Simon's Mechanium Themed Deamon Hunters 1500

First off Simon's army absolutely blew me away (not literally in gaming terms) with the standard of the painting the thought behind the background, the conversions and the clever use of epic models.



This army was cleary picked purely by theme and indeed if you have already read the results (link above) then you will know he won best painted army! Fair play and well deserved.

On to the game....... (not a full battle report don't worry)

Earthfall is basically a planet strike mission with one objective to defend. I defended and Simon attacked sort of.... To be fair i can sum this game by producing a list of the spectacular dice show that we had in turn 2, here goes....

Grand Master had to make 4 standard terminator armour saves he proceeded to roll all 1's.

I say, "ill just shoot my assault cannon at the land raider to get it out of the way before i assault it" (Oh i definately got it out of the way) 3 hits produce one 6 in the penetration roll rolling an additional 6 for the D3 extra and then rolling a 6for damage.

I shoot 2 krak missile's at his dreadnought producing 1 hit followed by a 6 for penetration and then another 6 for damage.

I wasnt immune to the bad luck though either i made 5 armour saves on the long fangs from a round of shooting failing them all!

Sometimes its truly amazing what 40K can throw up and im not sure ill forget that turn for a very long time! As for the result it was pretty difficult for Simon to come back from that position after turn 2 and i got a victory in the first game hoorah! Simon and me laughed hard with this game. He was a top bloke and deserved his best painted army award. So here's another pic!



More on SVAX soon

DOC

Wednesday 31 March 2010

Bik Mek Stompnutz Deffskullz

Hi, I am Hypaspist, and welcome to my first post (oohh the excitement!)

Let me get right down to it.

As Mike has mentioned, a group of us are going along to SVA X in Reading at the end of April, and I have decided that it would be a great, nay fantastic idea to start a new army...

With just over a month to do it in...

Firstly the concept.

I like 'making', in fact, I like it so much that I have a tendency to have more stuff unpainted than painted at any one point in time, anyone who knows me can attest to the fact that I suffer Heavily from SNMS (Shiny New Model Syndrome)

This is a terrible affliction that causes you to rush out and purchase things before you have finished the last project and as a result I have countless unpainted models including (but not limited to...) Dark Angels, Sisters of Battle, Inquisitors, and many more.

However, I digress!

The concept, yes.

AS I like building things, and I like my conversions and scratchbuilds, I decided that it would be rather good fun to follow the Deffskullz idea, after all, if it isn't bolted down, and it looks shiny enough, they will find it, pinch it, and improve it (?!)

I wanted to stray away from the traditional ideas, and go bith a Big Mek as my leader.
as There is *Nothing* that can convince me of any weapon more Orky than a Shokk Attack Gun this was also a stipulation, and thus after 3 evenings sat chopping up an Assault on Black Reach Warboss and some entirely random bits from my bitzbox, (including the insides of a looted Ethernet Cable)

Big Mek Stompnutz was Born!





























So, I started off with a AoBR Warboss. I chopped off his Klaw arm at around the elbow, and re-attached this on the other side. I then proceeded to haphazardly slice some plastruct tubing in order to curl around his body, very much like the official GW model does.
Chopping up the innards of an Ethernet cable I then proceeded to (basically) stick them *everywhere* including his head.
After all a Proppa Klever Mek doesnt need Levers, 'e just finks where to shoot and it goes bang!

I tried also, to re-create the tri-spinny front of the Shokk Attack Gun with milliput (rolled into balls and smoothed with water, which I then drilled and pinned. glueing the pin into a section of plasticard tubing, which was then secured via some more plasticard, to a rough frame to get the effect you can see in the pictures. a bit fiddly, but I am very happy with it.

I then added a fuel tank, some levers, some plating, an the legs of a snotling being sucked up the tube to create the overall effect.

Thats enough for now, but next up the Big Mek has some big ideas!

Sunday 7 March 2010

Signed up to play in SVAX Campaign

Hi all,

Having recently reached a landmark birthday i decided i must try and do some new things! Well as if by magic Hypasist (fellow author and code 40k player) invited me to go to SVAX. This is a campaign weekend run by the Spikey Club on the 24/25th of April. I have never been to any arranged tournament before. So to cut a long story short ive accepted.

For anyone else who might be interested it's in Reading (UK). This is the link to the rules pack:

http://www.spikyclub.com/e107/e107_files/public/sva_2010_rulespack.pdf

As it also happens Luko Dakka is also attending the event and we will be publising our progress to the event and how we got on in the event.

So my list of work to do for my space wolf army before the event includes:

10 Fenrisian wolves
1 Wolf Priest
1 Dreadnought
5 Bloodclaws

Thats all for now pictures coming soon of the above in progress!

DOC