Showing posts with label Big Mek. Show all posts
Showing posts with label Big Mek. Show all posts

Monday 4 January 2016

A New Mek for Waaagh! Bluddtoof

Hi All

Not posted in a while due to a very long and well needed holiday!
Back now and getting back into a quite busy painting schedule for the coming year; myself and Doc are planning a narrative campaign for 2016, this will tell the tale of the Imperial response to the rise of Waaagh! Bluddtoof and is an ideal excuse for me to paint up some long awaited additions to my Orks. We'll post much more regarding this over the coming year, including stories and detailed bat reps and painting posts, stay tuned....

This post is to show the most recent addition to my Space Ork force; a Big Mek in Mega Armour with Tellyport Blasta. I painted this for a 4000pt game we played this weekend just gone; Me and Luko Dakka as Orks against Doc and Inner Mech as Wolves and DA. A good game; we played the old meat grinder mission from a couple of editions ago, well a version of it anyway. Alas the orks couldn't wipe out the beakies before time ran out so we slunk off to lick our wounds. We'll be back though!!!

So here's a few pics of the new Mek.....






Hope you like, as usual c and c most welcome.
Keep watching over the next few weeks and months as I paint up some new bits and bobs for my Orks to use in the campaign.

Bluddtoof

Wednesday 31 March 2010

Bik Mek Stompnutz Deffskullz

Hi, I am Hypaspist, and welcome to my first post (oohh the excitement!)

Let me get right down to it.

As Mike has mentioned, a group of us are going along to SVA X in Reading at the end of April, and I have decided that it would be a great, nay fantastic idea to start a new army...

With just over a month to do it in...

Firstly the concept.

I like 'making', in fact, I like it so much that I have a tendency to have more stuff unpainted than painted at any one point in time, anyone who knows me can attest to the fact that I suffer Heavily from SNMS (Shiny New Model Syndrome)

This is a terrible affliction that causes you to rush out and purchase things before you have finished the last project and as a result I have countless unpainted models including (but not limited to...) Dark Angels, Sisters of Battle, Inquisitors, and many more.

However, I digress!

The concept, yes.

AS I like building things, and I like my conversions and scratchbuilds, I decided that it would be rather good fun to follow the Deffskullz idea, after all, if it isn't bolted down, and it looks shiny enough, they will find it, pinch it, and improve it (?!)

I wanted to stray away from the traditional ideas, and go bith a Big Mek as my leader.
as There is *Nothing* that can convince me of any weapon more Orky than a Shokk Attack Gun this was also a stipulation, and thus after 3 evenings sat chopping up an Assault on Black Reach Warboss and some entirely random bits from my bitzbox, (including the insides of a looted Ethernet Cable)

Big Mek Stompnutz was Born!





























So, I started off with a AoBR Warboss. I chopped off his Klaw arm at around the elbow, and re-attached this on the other side. I then proceeded to haphazardly slice some plastruct tubing in order to curl around his body, very much like the official GW model does.
Chopping up the innards of an Ethernet cable I then proceeded to (basically) stick them *everywhere* including his head.
After all a Proppa Klever Mek doesnt need Levers, 'e just finks where to shoot and it goes bang!

I tried also, to re-create the tri-spinny front of the Shokk Attack Gun with milliput (rolled into balls and smoothed with water, which I then drilled and pinned. glueing the pin into a section of plasticard tubing, which was then secured via some more plasticard, to a rough frame to get the effect you can see in the pictures. a bit fiddly, but I am very happy with it.

I then added a fuel tank, some levers, some plating, an the legs of a snotling being sucked up the tube to create the overall effect.

Thats enough for now, but next up the Big Mek has some big ideas!