Saturday, 27 October 2012

Saga an Introduction

So where has Doc been??
The answer something different??
Over the last two or three months i havent blogged but i also havent been idle.  Myself and Andy have discovered a new gaming club not too far from home at:
So we thought we would go along and have a look.  So to cut a long story short we really enjoyed the atmosphere, people and facilities.  For those in the Midlands UK i highly recommend it and have a look at the website above.
A lot of the guys at Wyvern play a game called SAGA an historical wargame.  We decided to give this a go and see what it would be like to play a new system.  What also made the game attractive was the skirmish scale and the realitively cheap access to the game. 
Having only played GW systems it was quite an eye opener using a completely new system.  The system uses an order phase to activate your units for a turn.  The most basic game also starts off with just 4 units ranging from 4 models to 12 models depending on the ability level of the unit.  If you would like to know more check out:
Having played one game we were hooked no exageration it was a breath of fresh air and such a nice change!  So i went for a starter scots warband which you can see pictured below.  To really pull us in to this new experience the club decided to run a SAGA day on the 15th September.  This gave me a target to paint to aswell something that always motivates me! 
So with a target in mind i set about my 4pt warband with the main aim of trying something different to my general darker affair i paint for 40K.  For the first time in some years i painted off a white undercoat and built up the base colours and let the washes do the shading followed by a highlight.  I also had fun with hand painted shield designs and some war paint!  Anyway please take a look below:

So im hoping ive wet your appetite to something new??  If you would like to see some more painted SAGA check out Stuart's blog at:
If you would like to read about the SAGA day Wyvern Wargamers held please click link above.  There is an intention to hold another in the new year!
So what does my SAGA future hold???  Well an expansion of course to 6pts....  I will be adding a Heathguard Cavalry Unit and 12 Levie Archers.  I will post these up when they are done.
To sign off try it you might just like something new!!

Paladins last

Well at last i have finished my 20 Paladins. They were due to be ready for the 1st week in July, so only 4 months late!

here are the last 5

here are some close ups

so the next question is what am I up to next? the answer is.....


so these were purchased from Hyspaspist before he moved to Canada. i have always like the Ravenwing and i have been on the end of a beating or 2 from them in the past. i think that if i paint the white wings yellow then they should fit neatly into my army colour scheme.

and here is an example

i got 4 ravenwing boxes and 2 land speeder typhoons and a master of the ravenwing in a speeder. i also have 8 unbuilt bikes from my previous attempt to start a bike list, and also 6 unbuilt dark vengeance bikes and an unbuilt speeder. i have got another 8-10 bike and an attack bike in a bit of poor condition off eBay.


to go with my Heavy Flamer and Multimelta squad

these bad boys have more than made their points back

2 typhoons

you can also see some of my eBay bike.

in total i think i have enough for a full mobile company

command squad
5 full 8 man bike squads and attack bike (which can break down to raven wing attack squads if need be)
3 * 3 speeder squads

I think I also have a spare bike for either a librarian or chaplain.

hopefully my next post won't be so long away.


Wednesday, 10 October 2012

40K Apocalypse game; Imperium vs Nurgle

So a few weeks ago we had one of our occasional Apocalypse games, this time it was to be an alliance of Space Marines and Imperial Guard vs the minions of Nurgle in the form of Traitor Marines and Daemons. We played 5k per side (less than usual for us) and by setting a 45 min time limit per player turn we got a full 5 turn game in and fought to a decisive conclusion in a single day! (This is a major achievement for us as usually we spend so much time gassing, boasting, arguing over rules and generally catching up, some of us live quite a way aways,that we often need 2 days and still don't finish a large game.
The game was great fun, we used 6 objectives which scored points equal to the turn number in every player turn that they were controlled, only walkers and infantry could score. We also used the random objective rules from 6th ed which are a nice twist but ultimately had little or no effect in this game. Ultimately the imperial forces took a proper shoeing in points by the end of the game (with less than 1/2 the nurgle score) mainly because we started with lots of tanks on the board and didn't control objectives quickly enough, allowing the forces of evil to gain a massive buffer of points.
By the end of the game though the imperial forces had almost full control of 2/3 of the board, the nurgle plaguereaper had gone apocalyptic and we still had a the majority of our troops alive.
We looked at the aftermath and agreed if the fight was to continue the imperials had a good chance of clearing the chaos filth away.....
Alas it wasn't to be, time was up and we had to teleport out to the braying of our victorious foes...

Here's some pics of the day.....