Showing posts with label Terrain. Show all posts
Showing posts with label Terrain. Show all posts

Friday 30 May 2014

Terrain (new and old)

One item I have never put as much effort in to has been terrain. I have always used boxes, mega blocks or odd bits of scenery here and there. Nothing has looked uniform and as if it should be there.

So this year I am making an effort to correct this. I have a home-made board (see earlier blog entry) and now want to populate it with terrain that is correct and looks like it should be there.

First up I am updating some terrain I made back in the mid-nineties for my Warhammer games. As with the style back then everything was Goblin Green!

Here are some hills and a river. The grey fits in with the board. They could probably do with another coat but they look like they should be on my board.





While these are nice I want some more buildings. I have quite a few that I picked up a few years ago but more is always better. I see a lot of games with a very sparse amount of blocking terrain and people then complaining their army got shot top pieces!

I have started these:




I have used the GW tech paint to give the copper effect. I think it has worked well. I may have used a bit too much on the statue, but a bit more dry-brushing and highlighting should tone it back.


Here is my prize for winning Worcester War, a Skyshield. The 2 pics show that the flaps do move!



Finally I have still been painting my ever expanding Marine force. another squad of Sternguard. this time with Combi-grav guns. these my go well in an unbound force with Kantor offering the Objective secured rule to them! Looks like a 3rd squad is in order.


I hope to get a bit more time spent on the hobby in the next few months.

Tuesday 29 April 2014

Deadzone Scenery Completed

Hi All

Yey! I've finished the first set of Deadzone scenery and I'm pleased overall with it. The photos here show it set up on the gaming mat ready for a first test game so I can learn the rules.......










I've built most of a Rebs faction to face off against my Plague team, I ran through my first game with a few bumps and mistakes and a whole lot of rules checking and I have to say it 's a great game, there's lots to it for a skirmish game, I'm looking forward to the codes first Deadzone get-together.

that's it for now, more to come as I paint the Plague strike team......

Bluddtoof

Saturday 12 April 2014

The Final Deadzone Building

Hi All

I've finished the last building in my first set of deadzone terrain. Really pleased with this one too. I think I've got the verdigris effect a little better than on some of the other pieces.
Here's some piccies....







All I've got left are a few scatter pieces and then the first set is done and I can get on with the rest of my Plague strike team.

More to come soon....

Bluddtoof

Sunday 30 March 2014

New projects. New plans.

I have had my customary break after a tournament, and now I am ready to get back in to building and painting again.
First here are some finished inquisitorial henchmen and assassins:




I have the other 2 types of assassin to complete and now have a pretty full retinue for one of my inquisitors.

Next up I am planning a campaign with my local Cambridge gamers. I have just bout planetary empire and a mighty empires set of hexagonal tiles. This will form a solar system for us to fight over. I am also adding in some special rules for character advancement. We hope that rather than taking special characters that we develop stories a heroic deeds for our basic characters. I think my rules have struck a good balance for bonuses from doing well and playing game, but will not lead to a major unbalance for the players who can't play lots of games.

Also I am going to be working on getting my terrain upton date an looking more like it all belongs on the same board!

And finally model wise. I have Agee things unpainted that interest me, the first being a squad of 10 sternguard.

Saturday 8 March 2014

Hobby Butterfly - The joys of being unfocussed

Good Morning All,

Today's post is a little bit of everything as the title suggests.  Today folks I'm going to talk about having way too many models and way too little focus.  So as many of you will know we at Code40k recently ran our second event Worcester War 2.  This event became my obsession for a little while and I was determined to ensure everyone had a good time.  The feedback we received was positive and I think moving forward we shall hold many more successful events.  Having run two events and built masses of terrain with Inner Mech, I really began to feel what am I doing with my own hobby here!  Answer = Not a lot.


Sunday 2 February 2014

Worcester War 2 - The Scenery

Good Evening All,

Worcester War 2 is next Saturday and myself and Inner Mech have been very busy with the terrain.  For my part I'm now all finished.  The rest of this post will be simply a few photos of the new scenery pieces put together for WW2:










This is just the tip of the iceberg of the new scenery we have done, post event lots of pictures will be shown.

Signing off

DOC.........................................

Thursday 9 January 2014

Worcester War 2 - Only 4 Weeks To Go........

Hi All,



So at time of writing we have 4 spots remaining at Worecster War 2.  That means 26 players bearing down on Whittington Village Hall on the 8th Feb for geek fun.   I'm excited for our second event.  I think some of the lessons learned from the first event will now bear fruit and I'm looking forward to Inner Mech joining me in the organising stakes.  So with 4 weeks to go what does that mean.....

Well the players will be frantically finishing the painting and army lists.  I look forward to seeing those a good week before the event wink wink nudge nudge!  As for the organisers Me and IMech will be playing with a big saw at the weekend whilst we make some additional boards for the event.  We are also working very hard on some new scenery which I look forward to showcasing in the run up to the event.

The rules pack for the event is available here.

More coming soon

DOC out

Wednesday 27 November 2013

Code40k A History

Hi All,

Today I'm going to do something of a memory lane post.....  To get some context to this post a brief history is required.  Code40k is simply our group name and came about from a campaign run back in 2006 run by Trevdog Howler.  On the back of this we set up a yahoo group which we use to communicate with each other to this day.  All of the contributors to this blog are in our group which continues to grow and migrate to other countries.... if you can use the word group essentially we just all share the same passion for model games.

The interesting thing about the yahoo group is it allows files and pictures to be uploaded to it which is useful when running a campaign between friends.  More importantly for this post it gives me the chance to go and grab some stuff from the archive and bring it back to life!

For the statos out there we have sent 8,058 messages to each other talking about this great hobby!!

Right on to some highlights of the group known as the CODE40K

The First Big Xmas game well at least the one I have photos of XMAS'06

This was I think pre apocalypse days and we came up with a flag scoring game using a massive city fight board.  You can see one such flag in picture 6.  Basically the side with control of the most buildings won.  Now if memory serves the conscript building using the ammo dump special rules caused mayhem in this game!  Also Honourary mention goes to LukoDakka for the plague ogryns in picture 3 they stole the show that day!  Also if you look closely you can see his face in the background of pic 4 which made me laugh!










This last shot shows the catachan jungle fighters hanging out in the big cathedral building we made for the event and I noticed on the yahoo group some work in progress shots of this beauty....



We put show much effort into this piece, alas we rarely used it as it was just too big!!  In the end I turned it into 3 seperate pieces so it could be used more often.  But for the first Xmas game it was the bomb!

As we moved in 2007 onwards Mr DarthDarlow, Hypaspist and Boss Bludtoof began to join us and we started to get bigger and crazier with our games.

DarthDarlow was the eldar Man and produce some great Biel Tan:







These were awesome although Darth to this day is the worlds best roller of 1's.  It got better on the vehicles where in a moment of sheer brilliance or madness Darth painted rose thorns on:



The thing that stikes me about this table is how devoid of terrain it is we certainly wouldn't do that these days!

2009 also saw the continuation of the ongoing war between my Space Wolves and Red Mists Khorne boys certainly a battle of the ages....


Love this photo really shows off the quality of Red Mists painting.  Don't fancy my Grey Hunters chances in this situation though!

2009 Also saw Hypaspist Stag Do....................... In a Battle Bunker yes a battle bunker remember them!

As with any stag do it wouldn't work without the obligatory T-Shirt


Action Shots



December 09 and we were at the big game antics again and this time Hypa had taken some great photos but also kindly captioned them which I shall re-create a few here....

The Setup

Who Let the Dogs Out


Never Trust A Grot With Paint

Beatifull!

 Faasans of Em
 Impenetrable Shield
The Scout Lines Up an Ambitious Shot.

Stonking Game!

Ok I could keep going but the post is quite long now and my wife requires my presence.  All I would like to say for all the moaning we do about this hobby it gives some great times with great people!!!!

Signing off

DOC