Bluddtoof here with an update on our progress with our narrative campaign; both Doc and myself have had pretty busy lives over the last year so we had to suspend activity in this area for a while.
We're both busy beavering away at the models we want for the next planned mission; "Airfield Assault" however with the code boys having a geeky get together this next weekend to play as much 8th ed as we can fit into 1 day, Doc and I decided to take a second day (as we're in the same place) and advance the Cypra story a bit!
Alas we're neither of us ready for the airfield mission (still got some scenery to make and a model of 20 to paint!!) so we had a chat and I set to work writing a side mission we could play.
I looked at the last mission write up and decided to hang it off an element of that, we'll be playing the story of an Imperial strike on an apparent marshalling area for Ork forces in the area, with the intent of stopping the immediate Ork threat.
The mission plan;
THE CYPRA INCIDENT;
BIRTH OF THE BEAST OF CYPRA
MISSION 4A
“THE MARSHALLING YARDS”
Intro;
During
mission 3; “Running the Gorklet” the Imperial recon forces saw signs of
increasing Ork activity near the edges of the swamplands; a great many trails
leading off into the dense jungle and swamp. One notably alert ratling reported
a huge plume of dust and dense oily black smoke rising out of a deep valley,
barely glimpsed through the jungle walls as the convoy fled at breakneck speed
for safety. Imperial cogitators have analysed the reports and correlated other
data and determined that the Orks are not merely a newly appeared colony as
seen on countless worlds within known space, but are in fact well established
and technologically developed, far more so than should be possible if the
colony originates here on The Forgotten Hole. Reports show that the Orks are
massing in the swamp, presumably for a major offensive! Analysis leads the Imperial commanders to
believe that the Ork presence must originate off planet and immediately order
sensor sweeps of the Cypra System and order all forces to full alert.
Meanwhile
the Dicers plan a strike on this newly identified mass of Ork activity whilst
simultaneously planning a lightning strike on the Ork airfield identified by
the recon force.
Mission;
Crucible of War; SABOTAGE (pp204)
The target
is a huge Stompa! The monstrous machine is incomplete and unpowered but if
mobilised has the potential to obliterate the poorly equipped Dicers here on
the planet. It must be destroyed at all costs!
The
construction yards are bustling with activity as Ork forces move in from the
surrounding areas to prepare for the awakening of the Stompa and the launch of
a massive assault on the Guard HQ.
NB. The
Stompa does not activate during this mission.
100 power lists. No requirement for
battle forged but stratagems are available.
Here's a pic of the target...
He's looking a bit dated now; I built him a great many years ago, still cool though!
We'll be playing in the same way as we have throughout the campaign; that's to say we're not too bothered by hard and fast rules, rule of cool wins! and if something goes awry then we'll have a chat and change what needs changing. It's a really good way to play. We'll be having a good read of the narrative play section of the 8th rule book too.
There are several posts about the campaign on the page, a few can be found using "The Cypra Incident" picture at the top left of the blog page.
Stay tuned for the mission write up next week!
Bluddtoof
T minus 6 days to assault and loads still to paint eeek anyways looking forward to it
ReplyDeleteUnpainted = -1 on all stats???!!!! 😉
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