Sunday 23 November 2014

Imperial Knight Freeblade, WIP, work on the left arm

Hi All

Bluddtoof here with an update on progress so far on my 1st Imperial Knight Freeblade.
I've got most of the left arm done now, the Reaper Chainsword, just the 2 coloured panels to go.
I've got the hang of the cream and the red now and I can finish it much quicker.
Hopefully this model will be done in 2 weeks time so I can crack on with my Forgemas entry, for details of Forgemas; our December painting event see here.

Back to the wip, here's a few pics of the current state of play....






Very happy so far, a little more painting to go then some weathering on the complete model to finish, if anyone has tips for modelling/painting icicles I'd like some ideas....

Bluddtoof

Saturday 22 November 2014

Code40K's & Worcester Wargames Forgemas 2014

Morning All,

DOC here to announce this years December event.  Last year we had Dreadfull December a month of us painting up Dreadnoughts.  Look up the Dreadfull December label if you want to see what we got up to last year.

So after a little debate.... this year we are going for FORGEMAS


Basically CODE40k members have agreed to paint up Forgeworld models and showcase them on here.  The rules of the game are simple any single forgeworld model from a single character up to lords of war.   At the end of December we will have a vote to see which model is best in the opinion of blogosphere.

But thats not all....This year our local games store Worcester Wargames have also joined in on the action. On the 27th December we invite painters local to Worcester to bring down there painted forgeworld model to compete for the forgemas title.  We will be asking everyone to vote for their favourite model.  We will run two categories amateur and pro meaning painters of all abilities can enter. Voting will kick off at midday.  

As always with these events its just another tool to help us all paint them models we spend so much of our hard earned cash on.

Let the painting commence

DOC Out

Monday 10 November 2014

Imperial Knight Freeblade, W.I.P, carapace on.

Hi All

Bluddtoof here with an update on the WIP of my Imperial Knight Freeblade.
As you can see I've now completed the upper carapace with lots of lovely thorny vines.
Here's a few piccies....








I'm now working on the arms and attempting to magnetise the shoulder pads so I can keep the arms removable. Tricky tho as the magnets I have are a bit large, I'll be sourcing some smaller ones.

That's it for now, more to come later...

Bluddtoof.

Tuesday 4 November 2014

Venerable Dreadnought




I am back from my holidays and I am feeling refreshed and ready for more painting.

First up is a Venerable dreadnought I have been painting. It is the older metal one, which I like more than the current plastic kit. I had been looking around for the model for a while and seen a few on eBay for silly prices (£40+). I spotted this one and I got it for £18. It was missing a finger, but a bit of green-stuff and I don’t think you can notice the difference.

It has been painted in a similar scheme to that of my Masters of the Chapter and other high ranking officials of the chapter. A nice deep dark gold for the armour makes the model look a little more important!




I also added some more details to one of my grey knight banners.


As well as adding some symbols to a company standard.


Next up is Azrael and 2 crusader henchmen.



And finally the code guy are planning special event for December, I will let MAD-DOK explain later but it will involve lots of nice models…….

Saturday 1 November 2014

Imperial Knight WIP, torso done and in place.

Hi All

I've finished the torso of the Knight and it's now fixed in place, after a little dry run to get the positioning right. Whilst doing the dry run with arms and shoulder pads in place I discovered that the arms cannot be removed if the shoulder pads are fixed in place as the overhang at front and back stops the arm assembly from fully rotating. So, once I get to the arms I'm going to have to decide if pinning the pads in place onto the shoulder frame will work, as that's the only way I'll be able to have removable arms. I like the idea of removable arms for purposes of packing and moving and also to represent weapon destroyed results.
Anyway enough of that for now, here's a few piccies of the Knight so far....








The next step is the top carapace, more on that to come soon....

Bluddtoof.